Animation Conversation


Animation Conversation and Racoon Studio: An Ongoing Dialogue Around Italian Animation

What began at the Treviso Comic Book Festival in 2025 has grown into something much more than a single exhibition.

Over the past year, Racoon Studio has been taking part in Animation Conversation, a project created to bring together animation, illustration, comics, and the people behind them — creating a space for exchange between different studios, artists, languages, and approaches.

And the conversation is still going.

It Started in Treviso

Animation Conversation made its debut at the Treviso Comic Book Festival 2025, bringing together a selection of independent studios and artists working across the contemporary Italian animation scene.

The idea behind the project is simple but important: to show animation in all its diversity, moving beyond the idea that it belongs exclusively to children’s entertainment and highlighting the many styles, techniques, and creative purposes that coexist within the medium.

Racoon was invited to be part of the exhibition alongside a wide range of studios and creatives from across the Italian animation landscape.

Thanks to augmented reality technology by Aria Platform, the works on display also moved beyond the traditional exhibition format: individual frames came to life through animation, creating a bridge between static illustration and moving image.

From an Exhibition to a Conversation

What made the project particularly interesting for us was not only the opportunity to show our work, but the idea of creating a space where the Italian animation community could actually meet and talk.

Animation is often a collective process carried out behind screens, across studios, cities, and increasingly remote teams. Events like Animation Conversation offer the opposite experience: the possibility to put faces to the work, exchange perspectives, and discuss how our industry is evolving.

That dialogue continued beyond Treviso, including a new event in Milan in December 2025, where Racoon once again took part in the project and Riccardo Galimberti joined the conversation as a speaker.

For us, this has become one of the most valuable aspects of the initiative: not simply exhibiting finished work, but contributing directly to a wider discussion around animation, creativity, and the people who make it happen.


The Conversation Continues

Animation Conversation was never intended to remain tied to a single place.

In 2026, the project continues its journey, with Racoon once again taking part in new editions and new contexts, including Graphic Days® in Turin and the Treviso Comic Book Festival.

Each stop becomes another opportunity to bring different voices together and to explore the contemporary Italian animation scene through different styles, techniques, and approaches.

For Racoon, being part of the project from its first edition and continuing to follow its evolution has made Animation Conversation feel less like a series of individual events and more like an ongoing creative dialogue.

More Than a Series of Events

For us, the most interesting thing about Animation Conversation is precisely its continuity.

It is becoming a place — both physical and conceptual — where studios that often share the same industry but rarely the same room can come together, discover each other’s work, and exchange ideas.

Being part of that conversation as it grows into new cities and new contexts is something we are very happy about.

Because sometimes the most valuable part of making animation is not only what ends up on screen.

It is the conversation that happens around it.